SOULCOOM™ 0.6.24.d


Devlog Update: Emotional Dynamics and New Animation Techniques

Hello and welcome back to another devlog!

Today, I'm excited to dive into some recent breakthroughs we've achieved with our game's character modeling and animation systems.

Mastering the Spectrum of Emotions

We've successfully implemented the full spectrum of emotions for our new model's eyes, capturing the eight primordial emotions that vie for control in the human experience. The primordial 8 emotions in eternal conquest for flesh—zeal, joy, trust, fear, shock, remorse, disgust, and anger—are now fully expressed through our character's eyes, bringing a new depth to their interactions and responses.

Exploring New Directions

With the foundational emotional expressions in place, we're now moving into exciting new territory with directional panning of the head. The shift away from a parallel camera perspective has opened up a plethora of creative possibilities that we are eager to explore. This change not only enhances the visual dynamics of the game but also enriches the player's immersion by offering a more nuanced and engaging interaction with the environment and other characters.

What's Next?

Our journey continues as we experiment with these new capabilities and refine our animation techniques. The goal is to create a seamless and responsive experience that feels alive and reacts organically to the game's unfolding scenarios.




Thank you for joining us on this exciting adventure in game development. Your enthusiasm and support fuel our creative efforts, and we look forward to sharing more updates as our project progresses. Stay tuned!

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For a more detailed update please visit our Patreon or Subscribestar:
https://www.patreon.com/SOULCOOM
https://subscribestar.adult/soulcoom

Thanks for the visit,
—Balls

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